An Agent-Based Model of Conflict in East Africa and the Effect of Watering Holes
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Abstract
An agent-based model conflict between herdsmen in east Africa using the MASON agent-based simulation environment is presented. Herders struggle to keep their herds fed and watered in a GIS-based, spatially diverse environment with data-driven seasonal cycles. The model produces realistic carrying capacity dynamics and basically plausible conflict dynamics. With the rather basic set of behaviors, herders come into conflict over limited resources and one clan is eventually eliminated. We find that greater environmental scarcity leads to faster domination by a single group. At the same time, we note that there is tremendous variability from run to run in the rate and timing of the transition from a conflict-prone, multi-clan environment to hegemony of a single group.
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