Breathing as an Input Modality in a Gameful Breathing Training App (Breeze 2): Development and Evaluation Study
JMIR Serious Games2022Vol. 10(3), pp. e39186–e39186
Citations Over TimeTop 10% of 2022 papers
Abstract
Most participants (28/30, 93%) perceived Breeze 2 as engaging and effective. Furthermore, breathing detection worked well for most participants, as indicated by the perceived detection accuracy and actual detection accuracy. In future work, we aim to use the collected breathing sounds to improve breathing detection with regard to its stability and performance. We also plan to use Breeze 2 as an intervention tool in various studies targeting the prevention and management of noncommunicable diseases.
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