Agnes Kurniati
Binus University(ID)
Publications by Year
Research Areas
Emotion and Mood Recognition, Social Robot Interaction and HRI, Educational Games and Gamification, Augmented Reality Applications, Decision Support System Applications
Most-Cited Works
- → Designing an Emotionally Realistic Chatbot Framework to Enhance Its Believability with AIML and Information States(2019)38 cited
- → Game Development “Tales of Mamochi” with Role Playing Game Concept Based on Android(2015)10 cited
- → Gamification for Increasing Learning Motivation of College Student(2021)1 cited