Arthur Guez
Publications by Year
Research Areas
Reinforcement Learning in Robotics, Artificial Intelligence in Games, Evolutionary Algorithms and Applications, Advanced Bandit Algorithms Research, Machine Learning and Algorithms
Most-Cited Works
- → Mastering the game of Go with deep neural networks and tree search(2016)15,572 cited
- → Mastering the game of Go without human knowledge(2017)9,047 cited
- → Deep Reinforcement Learning with Double Q-Learning(2016)3,515 cited
- → A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play(2018)3,450 cited
- → Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm(2017)1,079 cited
- → Imagination-Augmented Agents for Deep Reinforcement Learning(2017)210 cited
- → Efficient Bayes-Adaptive Reinforcement Learning using Sample-Based Search(2012)98 cited
- The predictron: end-to-end learning and planning(2017)
- → TREATING EPILEPSY VIA ADAPTIVE NEUROSTIMULATION: A REINFORCEMENT LEARNING APPROACH(2009)91 cited