Rudolf Kadlec
Google (United States)(US)Equilibrium Research(GB)
Publications by Year
Research Areas
Topic Modeling, Artificial Intelligence in Games, Reinforcement Learning in Robotics, Speech and dialogue systems, Natural Language Processing Techniques
Most-Cited Works
- → Improved Deep Learning Baselines for Ubuntu Corpus Dialogs(2015)92 cited
- → Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents(2009)84 cited
- → Embracing data abundance: BookTest Dataset for Reading Comprehension(2016)56 cited
- → Text Understanding with the Attention Sum Reader Network(2016)46 cited
- → Knowledge Base Completion: Baselines Strike Back(2017)43 cited
- → EPISODIC MEMORY FOR HUMAN-LIKE AGENTS AND HUMAN-LIKE AGENTS FOR EPISODIC MEMORY(2010)21 cited
- → Hybrid Dialog State Tracker with ASR Features(2017)18 cited
- → Knowledge-based Dialog State Tracking(2014)16 cited
- POGAMUT 2 - A PLATFORM FOR FAST DEVELOPMENT OF VIRTUAL AGENTS' BEHAVIOR(2007)
- → A computational model of the allocentric and egocentric spatial memory by means of virtual agents, or how simple virtual agents can help to build complex computational models(2011)12 cited