Eduard Gabriel Băzăvan
Google (United States)(US)DeepMind (United Kingdom)(GB)
Publications by Year
Research Areas
Human Pose and Action Recognition, 3D Shape Modeling and Analysis, Human Motion and Animation, Advanced Vision and Imaging, Computer Graphics and Visualization Techniques
Most-Cited Works
- → GHUM & GHUML: Generative 3D Human Shape and Articulated Pose Models(2020)322 cited
- → Fourier Kernel Learning(2012)46 cited
- → Structured 3D Features for Reconstructing Controllable Avatars(2023)24 cited
- → DreamHuman: Animatable 3D Avatars from Text(2023)22 cited
- → BlazePose GHUM Holistic: Real-time 3D Human Landmarks and Pose Estimation(2022)22 cited
- → Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flows(2020)11 cited
- REMIPS: Physically Consistent 3D Reconstruction of Multiple Interacting People under Weak Supervision(2021)
- → HSPACE: Synthetic Parametric Humans Animated in Complex Environments(2021)9 cited
- → VLOGGER: Multimodal Diffusion for Embodied Avatar Synthesis(2025)8 cited
- → Neural Descent for Visual 3D Human Pose and Shape(2021)6 cited