Naty Hoffman
Publications by Year
Research Areas
Computer Graphics and Visualization Techniques, Interactive and Immersive Displays, Augmented Reality Applications, Advanced Numerical Analysis Techniques, Human Motion and Animation
Most-Cited Works
- → Real-Time Rendering, Third Edition(2008)258 cited
- Real-Time Rendering, Second Edition(2002)
- → Ultrasonic tagging system for observing human activity(2004)116 cited
- → Fundamentals of Computer Graphics(2018)110 cited
- → Real-Time Rendering(2019)84 cited
- → Practical physically-based shading in film and game production(2012)83 cited
- → Physically based shading in theory and practice(2013)25 cited
- Fundamentals of Computer Graphics, 3rd edition(2009)