Junheng Fang
Publications by Year
Research Areas
3D Shape Modeling and Analysis, Human Motion and Animation, Computer Graphics and Visualization Techniques, Human Pose and Action Recognition, Advanced Numerical Analysis Techniques
Most-Cited Works
- → State‐of‐the‐art improvements and applications of position based dynamics(2023)13 cited
- → Fast and Compact Partial Differential Equation (PDE)-Based Dynamic Reconstruction of Extended Position-Based Dynamics (XPBD) Deformation Simulation(2024)3 cited
- → Reconstructing Dynamic 3D Models with Small Data by Integrating Position-Based Dynamics and PDE-Based Modelling(2022)3 cited
- → Composite Generalized Elliptic Curve-Based Surface Reconstruction(2021)1 cited
- → Learning Human Motion from Monocular Videos via Cross-Modal Manifold Alignment(2024)1 cited
- → Efficient and Physics-based Facial Blendshapes based on ODE sweeping Surface and Newton’s second law(2021)
- → Mimic-X: A Large-Scale Motion Dataset via Fast Physics-Based Controller Adaptation(2026)