Ioannis Antonoglou
Publications by Year
Research Areas
Reinforcement Learning in Robotics, Artificial Intelligence in Games, Advanced Bandit Algorithms Research, Machine Learning and Data Classification, Generative Adversarial Networks and Image Synthesis
Most-Cited Works
- → Human-level control through deep reinforcement learning(2015)29,160 cited
- → Mastering the game of Go with deep neural networks and tree search(2016)15,572 cited
- → Mastering the game of Go without human knowledge(2017)9,047 cited
- → Playing Atari with Deep Reinforcement Learning(2013)5,113 cited
- → A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play(2018)3,450 cited
- → Prioritized Experience Replay(2015)2,034 cited
- → Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm(2017)1,079 cited
- → Gemini: A Family of Highly Capable Multimodal Models(2023)790 cited
- → Bayesian Optimization in AlphaGo(2018)78 cited
- → Unit Tests for Stochastic Optimization(2013)51 cited