Michael Garland
Nvidia (United States)(US)
Publications by Year
Research Areas
Parallel Computing and Optimization Techniques, Computer Graphics and Visualization Techniques, 3D Shape Modeling and Analysis, Distributed and Parallel Computing Systems, Computational Geometry and Mesh Generation
Most-Cited Works
- → Surface simplification using quadric error metrics(1997)3,330 cited
- → Scalable parallel programming with CUDA(2008)1,605 cited
- → Implementing sparse matrix-vector multiplication on throughput-oriented processors(2009)889 cited
- → GPUs and the Future of Parallel Computing(2011)655 cited
- Ecient Sparse Matrix-Vector Multiplication on CUDA(2008)
- → Designing efficient sorting algorithms for manycore GPUs(2009)573 cited
- → NAS Parallel Benchmarks(2011)566 cited
- → Parallel Computing Experiences with CUDA(2008)