Roland Klemke
TH Köln - University of Applied Sciences(DE)Open University of the Netherlands(NL)
Publications by Year
Research Areas
Educational Games and Gamification, Augmented Reality Applications, Mobile Learning in Education, Online Learning and Analytics, Virtual Reality Applications and Impacts
Most-Cited Works
- → The Effects of Gamification in Online Learning Environments: A Systematic Literature Review(2019)176 cited
- → ARLearn: Augmented Reality Meets Augmented Virtuality(2020)109 cited
- → Design patterns for learning games(2011)84 cited
- → Effects of mobile gaming patterns on learning outcomes: a literature review(2012)81 cited
- → Attuning a mobile simulation game for school children using a design-based research approach(2014)69 cited
- → The Flipped MOOC: Using Gamification and Learning Analytics in MOOC Design—A Conceptual Approach(2018)64 cited
- → Using sensors and augmented reality to train apprentices using recorded expert performance: A systematic literature review