Nathan Sturtevant
Turing Institute(GB)Intel (United States)(US)University of Alberta(CA)
Publications by Year
Research Areas
Artificial Intelligence in Games, Robotic Path Planning Algorithms, AI-based Problem Solving and Planning, Constraint Satisfaction and Optimization, Metaheuristic Optimization Algorithms Research
Most-Cited Works
- → Conflict-based search for optimal multi-agent pathfinding(2014)1,141 cited
- → Benchmarks for Grid-Based Pathfinding(2012)529 cited
- → Multi-Agent Pathfinding: Definitions, Variants, and Benchmarks(2021)275 cited
- → Search-Based Optimal Solvers for the Multi-Agent Pathfinding Problem: Summary and Challenges(2021)183 cited
- → Enhanced Partial Expansion A*(2014)149 cited
- Partial pathfinding using map abstraction and refinement(2005)
- Memory-based heuristics for explicit state spaces(2009)
- → An Analysis of UCT in Multi-player Games(2008)