Manuel Schmidt-Kraepelin
Karlsruhe Institute of Technology(DE)
Publications by Year
Research Areas
Educational Games and Gamification, Mobile Health and mHealth Applications, Technology Adoption and User Behaviour, Privacy, Security, and Data Protection, Blockchain Technology Applications and Security
Most-Cited Works
- Benefits of Augmented Reality in Educational Environments - A Systematic Literature Review(2015)
- → Archetypes of Gamification: Analysis of mHealth Apps(2020)82 cited
- → Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)(2021)71 cited
- → What’s in the Game? Developing a Taxonomy of Gamification Concepts for Health Apps(2018)51 cited
- → The Role of Gamification in Health Behavior Change: A Review of Theory-driven Studies(2020)43 cited
- Gamification in Health Behavior Change Support Systems - A Synthesis of Unintended Side Effects(2019)
- → Adaptive and Personalized Gamification Designs: Call for Action and Future Research(2021)32 cited
- → How detection ranges and usage stops impact digital contact tracing effectiveness for COVID-19(2021)22 cited
- → Investigating the Relationship Between User Ratings and Gamification – A Review of mHealth Apps in the Apple App Store and Google Play Store(2019)22 cited
- → Medical informed machine learning: A scoping review and future research directions(2023)19 cited