Daniel Hennes
Google (United States)(US)DeepMind (United Kingdom)(GB)
Publications by Year
Research Areas
Reinforcement Learning in Robotics, Robotics and Sensor-Based Localization, Game Theory and Applications, Robotic Path Planning Algorithms, Artificial Intelligence in Games
Most-Cited Works
- → Evolutionary Dynamics of Multi-Agent Learning: A Survey(2015)284 cited
- → Mastering the game of Stratego with model-free multiagent reinforcement learning(2022)138 cited
- → OpenSpiel: A Framework for Reinforcement Learning in Games(2019)106 cited
- → Multi-robot collision avoidance with localization uncertainty(2012)100 cited
- → From motor control to team play in simulated humanoid football(2022)77 cited
- → Collision avoidance under bounded localization uncertainty(2012)74 cited
- → TacticAI: an AI assistant for football tactics(2024)60 cited
- → Evolving Solutions to TSP Variants for Active Space Debris Removal(2015)48 cited
- → Novelty Search for Soft Robotic Space Exploration(2015)41 cited
- → Designing Complex Interplanetary Trajectories for the Global Trajectory Optimization Competitions(2016)41 cited