Kevin Waugh
The Open University(GB)
Publications by Year
Research Areas
Artificial Intelligence in Games, Model-Driven Software Engineering Techniques, Software Engineering Research, Reinforcement Learning in Robotics, Digital Games and Media
Most-Cited Works
- → DeepStack: Expert-level artificial intelligence in heads-up no-limit poker(2017)797 cited
- → Monte Carlo Sampling for Regret Minimization in Extensive Games(2009)190 cited
- → A Classification of Object-Relational Impedance Mismatch(2009)87 cited
- → Accelerating best response calculation in large extensive games(2011)81 cited
- → Abstraction pathologies in extensive games(2009)70 cited
- A Practical Use of Imperfect Recall(2009)
- → Interactive story authoring: A viable form of creative expression for the classroom(2007)51 cited
- → Solving Games with Functional Regret Estimation(2015)43 cited
- → Bob or Bot: Exploring ChatGPT's Answers to University Computer Science Assessment(2023)43 cited
- → ScriptEase: A generative/adaptive programming paradigm for game scripting(2007)36 cited