Dominique Cunin
Publications by Year
Research Areas
Augmented Reality Applications, Virtual Reality Applications and Impacts, Interactive and Immersive Displays, Teaching and Learning Programming, Educational Games and Gamification
Most-Cited Works
- → Tabletop AR with HMD and Tablet(2019)12 cited
- → 3D Tabletop AR(2020)7 cited
- → Collective Loops(2017)7 cited
- → A Lens-Based Extension of Raycasting for Accurate Selection in Dense 3D Environments(2021)6 cited
- → Designing Authoring Software Environments for the Interactive Arts: An Overview ofMobilizing.js(2017)1 cited
- R&C : Recherche & Création : Art, Technologie, Pédagogie, Innovation(2009)
- → Mobilizing: Mobile Screens and Artistic Practices(2014)
- → Immersive environments, video tracking and collective interactivity on smartphone : a generic “dispositif”(2024)