Fang‐Lue Zhang
Victoria University of Wellington(NZ)
Publications by Year
Research Areas
Advanced Vision and Imaging, Computer Graphics and Visualization Techniques, Advanced Image and Video Retrieval Techniques, Virtual Reality Applications and Impacts, 3D Shape Modeling and Analysis
Most-Cited Works
- → RepFinder(2010)193 cited
- → Graph CNNs with Motif and Variable Temporal Block for Skeleton-Based Action Recognition(2019)169 cited
- → A survey on deep geometry learning: From a representation perspective(2020)113 cited
- → PlenoPatch: Patch-Based Plenoptic Image Manipulation(2016)86 cited
- → VR content creation and exploration with deep learning: A survey(2020)76 cited
- → Aesthetic Image Enhancement by Dependence-Aware Object Recomposition(2013)71 cited
- → A survey of the state-of-the-art in patch-based synthesis(2016)66 cited
- → Motif-GCNs With Local and Non-Local Temporal Blocks for Skeleton-Based Action Recognition(2022)63 cited
- → PatchTable(2015)56 cited
- → Content-Preserving Image Stitching With Piecewise Rectangular Boundary Constraints(2020)52 cited