Mark Riedl
Publications by Year
Research Areas
Artificial Intelligence in Games, Topic Modeling, Digital Games and Media, Natural Language Processing Techniques, Explainable Artificial Intelligence (XAI)
Most-Cited Works
- → Narrative Planning: Balancing Plot and Character(2010)518 cited
- → Expanding Explainability: Towards Social Transparency in AI systems(2021)413 cited
- → Interactive Narrative: An Intelligent Systems Approach(2013)282 cited
- An architecture for integrating plan-based behavior generation with interactive game environments.(2004)
- → From linear story generation to branching story graphs(2006)210 cited
- → Story Generation with Crowdsourced Plot Graphs(2013)207 cited
- → Managing interaction between users and agents in a multi-agent storytelling environment(2003)202 cited
- → Automated rationale generation(2019)193 cited
- → Event Representations for Automated Story Generation with Deep Neural Nets(2018)155 cited
- → An Intent-Driven Planner for Multi-Agent Story Generation(2004)145 cited