Tomas Akenine‐Möller
Publications by Year
Research Areas
Computer Graphics and Visualization Techniques, Advanced Vision and Imaging, 3D Shape Modeling and Analysis, Computational Geometry and Mesh Generation, Advanced Image Processing Techniques
Most-Cited Works
- → Real-Time Rendering(2018)695 cited
- → Real-Time Rendering, Third Edition(2008)258 cited
- → FLIP(2020)161 cited
- Real-Time Rendering, Second Edition(2002)
- → Collision Detection for Continuously Deforming Bodies(2001)147 cited
- → Wavelet importance sampling(2005)136 cited
- → A geometry-based soft shadow volume algorithm using graphics hardware(2003)121 cited
- → i PACKMAN(2005)117 cited
- → Graphics for the masses(2003)115 cited
- → A dynamic bounding volume hierarchy for generalized collision detection(2006)107 cited