Adrien Herubel
Autodesk (United Kingdom)(GB)
Publications by Year
Research Areas
Computer Graphics and Visualization Techniques, Advanced Vision and Imaging, Virtual Reality Applications and Impacts, 3D Modeling in Geospatial Applications, Distributed and Parallel Computing Systems
Most-Cited Works
- → Arnold(2018)47 cited
- → Practical morphological antialiasing on the GPU(2010)5 cited
- → Geometry and Models: 3D Format Conversion (FBX, COLLADA)(2014)3 cited
- → Game Development Tool Essentials(2014)3 cited
- → A virtual reality installation(2008)2 cited
- → MORPHOLOGICAL ANTIALIASING AND TOPOLOGICAL RECONSTRUCTION(2011)2 cited
- → From Research on the Virtual Reality Installation(2009)
- → Engineering Domain-Specific Languages for Games(2014)
- → Building Procedural Geometry Using MAXScript (Voronoi Polygons)(2014)
- → Programming: Decoupling Game Tool GUIs from Core Editing Operations(2014)