Michaela Black
University of Ulster(GB)
Publications by Year
Research Areas
Educational Games and Gamification, Artificial Intelligence in Games, Data Stream Mining Techniques, Network Traffic and Congestion Control, Digital Games and Media
Most-Cited Works
- → Toward an understanding of flow in video games(2008)476 cited
- → Reliability of Supervised Machine Learning Using Synthetic Data in Health Care: Model to Preserve Privacy for Data Sharing(2020)156 cited
- Player-Centred Game Design: Player Modelling and Adaptive Digital Games(2005)
- → Game‐based feedback for educational multi‐user virtual environments(2010)123 cited
- → Machine learning in digital games: a survey(2008)82 cited
- → Towards a European health research and innovation cloud (HRIC)(2020)65 cited
- → Experiences of Promoting Student Engagement Through Game-Enhanced Learning(2011)55 cited
- Dynamic Player Modelling: A Framework for Player-Centered Digital Games(2004)
- → Maintaining the performance of a learned classifier under concept drift(1999)53 cited
- → The Impact of Latency on Online Classification Learning with Concept Drift(2010)38 cited