David B. D’Ambrosio
Google (United States)(US)DeepMind (United Kingdom)(GB)
Publications by Year
Research Areas
Reinforcement Learning in Robotics, Robot Manipulation and Learning, Evolutionary Algorithms and Applications, Artificial Intelligence in Games, Modular Robots and Swarm Intelligence
Most-Cited Works
- → A Hypercube-Based Encoding for Evolving Large-Scale Neural Networks(2009)772 cited
- → Picbreeder: A Case Study in Collaborative Evolutionary Exploration of Design Space(2010)200 cited
- → Generative encoding for multiagent learning(2008)99 cited
- → A novel generative encoding for exploiting neural network sensor and output geometry(2007)87 cited
- → Combining Search-Based Procedural Content Generation and Social Gaming in the Petalz Video Game(2012)55 cited
- → Evolving policy geometry for scalable multiagent learning(2010)48 cited
- → Petalz: Search-Based Procedural Content Generation for the Casual Gamer(2015)46 cited
- → Scalable multiagent learning through indirect encoding of policy geometry(2013)27 cited
- → HyperNEAT: The First Five Years(2014)20 cited
- → Robotic Table Tennis: A Case Study into a High Speed Learning System(2023)17 cited