Tom Schaul
Publications by Year
Research Areas
Reinforcement Learning in Robotics, Evolutionary Algorithms and Applications, Artificial Intelligence in Games, Metaheuristic Optimization Algorithms Research, Neural Networks and Applications
Most-Cited Works
- → Grandmaster level in StarCraft II using multi-agent reinforcement learning(2019)3,358 cited
- → Prioritized Experience Replay(2015)2,034 cited
- → Dueling Network Architectures for Deep Reinforcement Learning(2015)1,813 cited
- → Rainbow: Combining Improvements in Deep Reinforcement Learning(2018)1,691 cited
- → Deep Q-learning From Demonstrations(2018)795 cited
- → StarCraft II: A New Challenge for Reinforcement Learning(2017)683 cited
- Unifying count-based exploration and intrinsic motivation(2016)
- Universal Value Function Approximators(2015)
- → Learning to learn by gradient descent by gradient descent(2016)344 cited