Mark Colbert
Google (United States)(US)
Publications by Year
Research Areas
Advanced Vision and Imaging, Computer Graphics and Visualization Techniques, Image Enhancement Techniques, 3D Shape Modeling and Analysis, 3D Surveying and Cultural Heritage
Most-Cited Works
- → BRDF-Shop: creating physically correct bidirectional reflectance distribution functions(2006)64 cited
- → Real‐time Shading with Filtered Importance Sampling(2008)45 cited
- Real-time color blending of rendered and captured video(2004)
- → Real-time shading with filtered importance sampling(2007)16 cited
- → Painting in High Dynamic Range(2007)15 cited
- → Interactive chroma keying for mixed reality(2009)9 cited
- Importance Sampling for Production Rendering(2010)
- → Building indoor multi-panorama experiences at scale(2012)7 cited
- Appearance-driven material design(2008)