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Transforming PC platform gameplay experience onto a board game
2018
Abstract
This paper presents my experience of transferring a video game-gameplay experience onto a board game. The mechanisms of the board game are designed according to the mechanics of PC platformer games. The board game is playtested with gamer playtesters to understand whether the game gives them the familiarity of their experience playing a platformer game. The paper concludes with a discussion of what went well and what went wrong during the development of the game.
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