Michael Mateas
Publications by Year
Research Areas
Artificial Intelligence in Games, Digital Games and Media, Educational Games and Gamification, Human Motion and Animation, Multi-Agent Systems and Negotiation
Most-Cited Works
- → Casual Information Visualization: Depictions of Data in Everyday Life(2007)415 cited
- Facade: An Experiment in Building a Fully-Realized Interactive Drama(2003)
- → An Oz-Centric Review of Interactive Drama and Believable Agents(1999)244 cited
- → A behavior language for story-based believable agents(2002)231 cited
- → A data mining approach to strategy prediction(2009)228 cited
- → Structuring Content in the Façade Interactive Drama Architecture(2005)208 cited
- → A preliminary poetics for interactive drama and games(2001)194 cited
- Interactive drama, art and artificial intelligence(2002)
- → Answer Set Programming for Procedural Content Generation: A Design Space Approach(2011)185 cited
- → Towards an Ontological Language for Game Analysis(2005)183 cited